CPSC 124 | Introduction to Programming | Spring 2019 |
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Course Description, Content, and Objectives |
Programming is the art and science of explaining to a computer how to carry out a task. The art is in constructing something that not only works, but is also beautiful - efficient, elegant, and organized. The science comes from developing (and making use of) theory and principles to help programmers create larger, more complex programs. Computer science revolves around programs - creating programs, analyzing programs, making programs more efficient and easier to understand, making it easier to create and maintain programs, considering what programs can and cannot do...the list goes on. As a consequence, one of the first courses in computer science is typically a programming course. Such a course has two goals: the most obvious, perhaps, is to teach the rules and grammar of a particular programming language so that programs can be constructed. Somewhat less obvious is teaching how to think like a programmer - how to take an idea of what you want to do, and turn it into a series of steps the computer can follow. This requires creativity, logical thinking, and problem solving. These skills are more fundamental to programming than the particular language involved, and are useful even for those who have no intention of becoming programmers or computer scientists. This course is an introduction to the theory and practice of computer programming, emphasizing techniques of program development in the object-oriented paradigm. It is the first course in the computer science major and minor, and is intended for students who have an interest in computer science and a desire to learn to program. Previous programming experience is not expected or required. Students who just want an introduction to computer science or a slower-paced introduction to some programming basics might consider taking CPSC 120 instead. The course has five main goals:
The course material can be divided into three main sections: the basics of the Java language and Java programs, object-oriented programming with Java, and GUI programming. Programming Basics: The first part of the course will deal with many of the basic building blocks of programming. The Java language will be introduced, along with programming concepts such as types, variables, assignment statements, expressions, conditionals, loops, subroutines, functions, parameters, return values, I/O (input/output), and arrays. Specific objectives include:
Object-Oriented Programming: The second part of the course will focus on the object-oriented paradigm, and will introduce the concepts central to object-oriented programming: classes, objects, instance variables and methods, inheritance, and polymorphism. Some attention will be paid to the design and organization of good programs in the object-oriented paradigm. Specific objectives include:
GUI Programming: The course will conclude with a brief consideration of graphical user interfaces (GUIs) and how to create them using Java. The "event-driven" mode of programming will also be introduced. By the end of the course, the successful student will be able to:
Like a single semester of a foreign language course, this course will not teach you everything you need to know to be a good programmer and and it won't even teach you everything there is to know about Java. You will, however, learn enough to be able to create interesting and useful programs, and you will have a solid basis for continuing your study. (Shameless plug for CPSC 225 and 329 here.) |
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Prerequisites |
No prerequisite, though some familiarity with computers is useful. |
Textbook |
Introduction to Programming Using Java, 8th ed. The book is freely available online at http://math.hws.edu/javanotes8/. You can also download a PDF or e-book version if you prefer an electronic version that you can read offline, or order a printed copy if you'd like something you can refer to away from the computer. See the "Downloading And Other Links" section at the bottom of the http://math.hws.edu/javanotes8/ page for more information. Please do not print out chunks of the text on the Math/CS department printers. Any additional material will be handed out in class and/or posted on the course webpage. |
Software |
All of the software needed for this course is available on the computers in two labs: Rosenberg 009 and the Math/CS lab (Lansing 310). You are encouraged to use these machines for your coursework. It is also possible to install the software you will need on your own computer. (It is all available for free.) You will need three things:
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