The course described on this page ended May 7, 2001
I will be teaching CPSC 120 again in the Spring of 2002.
--David Eck



CPSC 120: Principles of Computer Science


   Department of Mathematics and Computer Science
   Hobart and William Smith Colleges

   Spring, 2001.

   Instructor:  David J. Eck  (eck@hws.edu)

   Monday, Wednesday, 11:15 -- 12:10.
   Room Lansing 300.
   
   Friday, 11:15 -- 12:10.
   Room Gulick 208.

   Course Handout:  http://math.hws.edu/eck/courses/cpsc120_s01.html


Labs and assignments for CS 120, and possibly other information about the
course, will be posted on this page as the course is taught
during the Spring term of 2001.


Links to lab worksheets:


Final Exam: May 7

The final exam for this course is on Monday, May 7, at 1:30 PM, in our regular classroom. The exam is cumulative. You should review the lists of terms and ideas that are given on this Web page for each week of the term. However, the exam will not cover: the assembly language of xComputer, analysis of algorithms, BNF, or the "Giant Brains" video. You can expect the exam to include a summary essay question on structured complexity.


Fourteenth Week: April 30; May 2 and 4

In the final week of the term, we will discuss Chapter 12, which deals with artificial intelligence. The lab on Friday will also be about artificial intelligence. For this lab, instead of doing a lab report, you will turn in your answers to two questions at the end of the lab. These questions will count for 14 points, and you will probably get the full 14 points as long as you take the questions seriously. Unless you have a really, really good excuse, you must be at the lab to get credit.

You should read Chapter 12. Here is a list of terms that you should know from this chapter:

     Artificial Intelligence (AI)
     Turing Test
     cognition
     physical symbol system hypothesis
     microworld
     knowledge representation
     natural language: language as a symbol system
     arguments against AI:
         limits of logic argument
         Chinese room argument
         the problem of consciousness
     expert system
     emergence
     artificial life
     neural net
     genetic algorithm

Thirteenth Week: April 23, 25, and 27

The reading for the week is Chapter 11: Computer Graphics. The lab for this week is a xModels Lab 2, which covers three-dimensional graphics. Here are some terms and ideas that you should know from the reading:

   computer graphics
   "painting" programs vs. "drawing" or "modeling" programs
   computer animation
   geometric modeling
   polygons
   hierarchical models with complex objects (DEFINE in xModels)
   rendering
   geometric transformations:  scaling, rotation, and tranlation
   rotations in 3D (about x-, y-, or z-axis)
   projection from 3D onto a 2D screen
   wireframe model
   attributes, such as color
   diffuse reflection and specular reflection
   texture maps
   ray tracing
   radiosity

Twelfth Week: April 16, 18, and 20

We will finish up Section 9.3 on Monday, and possibly start talking about Chapter 11, if there is time. The lab for Friday will be xModels Lab 1. It is loosely based on Section 11.1, but is mostly self-contained. I will hand out a copy in class. It is important for you to read the lab before coming to class on Friday.

On Wednesday, there is a test. It covers everything that we have done since the previous test. Of course, you will also have to remember the basic material on xTurtle that was covered on the previous test. The test covers all of Chapter 7; Sections 5.1, 8.1, and 9.3; and Labs 9 and 10. Some of the main topics on the test are:

       Subroutines and parameters
       Writing and using subroutines in xTurtle
       Recursion
       Interpreting recursive subroutines in xTurtle
       Activation records and the stack of activation records.
       The early history of computing
       The "Giant Brains" video
       The idea of "abstraction" in programming languages
       Analysis of algorithms

See also the lists of terms given below for the previous three weeks. I will not ask you about the P=NP problem, and I will not ask you to write a recursive subroutine. However, I will probably give you a recursive subroutine and ask you to show the picture that it produces.


Eleventh Week: April 9, 11, and 13

The reading for this week is Chapter 8, Section 1 and Chapter 9, Section 3. (I encourage you to read the other sections in these chapters, but they will not be covered in class or on the test.) The lab this week will be xSortLab: Sorting and the Analysis of Algorithms, which is based on Section 9.3. Here are some terms and ideas for this week:

       abstraction:
          control abstraction, procedural abstraction, data abstraction
       data structures
       FORTRAN, Algol, COBOL, Basic, Pascal, C, C++, Java
       algorithm
       analysis of algorithms
       "Big-Oh" notation
       O(n), O(n2), and O(n*log(n)) algorithms
       worst-case running time
       average-case running time
       time complexity classes, such as TIME(n)
       sorting
       sorting algorithms (from the lab):
           bubble sort, insertion sort, and merge sort
       the P=NP problem

Reminder: There is a test next week, on Wednesday, April 18.


Tenth Week: April 2, 4, and 6

Lab 9 is due in class. Exercise 10 is optional. It will count for extra credit if you do it.

This week, we are departing from the original schedule as given the course handout. Instead of trying to cover JavaScript, I have decided to talk about Section 7.4 on Monday and then to spend some time on Section 5.1 on Wednesday. The material in Section 5.1 is on the history of computing, and we will follow this up on Friday with a video that covers some of the same subjects. In lecture, I might add in some material on the history of programming languages from Section 8.1, even though we will not cover that section formally. There will be no lab on Friday. There will be a few short questions about this video on the next test.

You should read Section 7.4 and Section 5.1. Here is a list of important terms and ideas from this reading:

        activation record
        return address
        stack of activation records
        how recursion is implement using the stack
        
        Charles Babbage
        Ada Augusta, Countess of Lovelace
        the Analytical Engine
        the Jacquard loom
        general purpose, electronic, stored-program computers
        Colossus and the Enigma machine
        Alan Turing
        the ENIAC
        John Mauchly and J. Presper Eckert
        John von Neumann
        von Neumann machine
        mechanical relays, vacuum tubes, and transistors
        integrated circuit
        microprocessor

Ninth Week: March 26, 28, and 30

This week, we will cover Chapter 7, sections 1 to 3, on subroutines and recursion. We will not cover Section 7.4 in this course. [This was changed as of Week Ten.] The lab will be xTurtle Lab 3. Here are some important terms and idea from Chapter 7:

      creating subroutines with SUB ... END SUB
      subroutines as black boxes
      calling subroutines
      parameters in subroutine declarations
      dummy parameters
      actual parameters
      local variable
      global variable
      modules and modular program design
      software life cycle:
         specification
         coding
         maintenance
      top-down design
      bottom-up design
      recursion
      recursive subroutines
      Koch curve
      randomness in recursion

Eighth Week: March 19, 21, and 23

There is a test this week on Wednesday, March 21. It will cover Chapters 4 and 6, as well as Labs 4, 5, 6, and 7. The lists of terms for Chapters 4 and 6, which you can find below on this page, should be helpful in reviewing for the test. We might begin Chapter 7 on Monday, but it will not be on the test.

The lab this week will continue your introduction to HTML and Web-page authoring.


Seventh Week: March 5, 7, and 9

This week, we will complete Chapter 6. Your lab report for last week's lab is due on Friday. The lab this week will be xTurtle Lab 2. I will hand out a copy of the lab in class on Wednesday. Please read it before coming to lab.

Here are some important terms and ideas from Chapter 6 and from the labs:

   programming                      xTurtle
   software engineering             turtle graphics
   syntax                           DECLARE statement
   semantics                        :=
   names used in programs           built-in xTurtle subroutines:
   variables                           forward(x), back(x),
   built-in subroutines                turn(d), face(d),
   subroutine call statement           red, blue, ...,
   parameters                          rgb(x,y,z), hsb(x,y,z),
   assignment statements               TellUser("string"),
   declaring variables                 AskUser("string", variable),
   loops                               circle(r),
   exiting a loop                      PenUp, PenDown,
   decisions                           moveTo(x,y), move(dx,dy)
   BNF (Backus-Naur Form)           random, randomInt(N)
   process                          expressions with +,-,*,/
   precondition                     conditions with =, <, >, and, ...
   postcondition                    IF... END IF statement
   nested statements                using OR IF in an if statement
   comments (in a program)          LOOP... END LOOP
   3N+1 sequence                    EXIT IF <condition>

Next week is Spring Break. Please remember that there is a test coming up on the Wednesday after Spring break. It will cover Chapters 4 and 6. It might also have a question about HTML and Web pages, which were covered in the fourth lab.


Sixth Week: February 26 and 28; March 2

The reading from the textbook for this week and next is Chapter 6. The labs for both weeks will be based on this material. The lab for this Friday is xTurtle Lab 1. The lab report is due next Friday, and from now on, lab reports will always be due at the next lab, on the following Friday.


Fifth Week: February 19, 21, and 23

The reading for this week is Chapter 4 (but we will probably carry over the material from Chapter 4 into the beginning of next week). The lab on Friday will be xTuringMachine Lab. For the lab report, you will only do Exercises 1, 2, 4, 5, 9 and 11 from this lab.

Important terms and ideas from Chapter 4 include:

     Simulation                    Turing Machines:
     Translation                      tape of a Turing machine
     Interpreter                      cells on a tape
     Computational Universality       symbols on a tape
     Church-Turing Thesis             states of a Turing machine
     The Halting Problem              halt state
     Unsolvable problems              rules for a Turing machine
                                      how a Turing machine computes
                                      constructing Turing machines

Fourth Week: February 12, 14, and 16

The main event this week is the test which will take place in class on Wednesday. The test covers all the material that we did from Chapters 1, 2, and 3 and in the labs. The lists of important terms that are given on this page each week are a good starting point for studying for the test.

We will finish up Chapter 3 on Monday and do a bit of review. In spite of what the tentative syllabus says, I do not plan on starting Chapter 4 until next week. I do hope to take some class time to talk about real computer systems. (If you want to know more about this, you can read Chapter 5, Section 2, but this is not required reading.) The important terms that you should learn about from this discussion include:

       interrupt
       device driver
       operating system

These terms will not be on the test on Wednesday.

The lab for this week will be about creating a web page. (We will finally do the stuff that we had to leave out of Lab 1 because of network problems.)


Third Week: February 5, 7, and 9

The reading for the week is Chapter 3, Sections 1 and 3. (You can also read the introductory paragraphs on pages 67 and 68.) Section 2 has a lot of technical detail, which we will skip. However, you will learn about some of the machine language instructions for xComputer. Here are some important ideas and terms for this week:

       CPU (Central Processing Unit)      Important registers in xComputer:
       Main Memory                           Accumulator, Instruction Register,
       RAM (Random Access Memory)            Program Counter, Count Register,
       location (in memory)                  Address Register
       address (of a location)            Important instructions in xComputer:
       Clock (that drives the computer)      ADD, ADD-C, SUB, SUB-C, LOD, LOD-C,
       Control Circuit                       STO, INC, DEC, JMP, JMZ, JMN, HLT
       Control wire
       Fetch-and-execute cycle
       Steps in the fetch-and-execute-cycle
       black box
       interface vs. implementation
       Black-Box Principle

The lab this week will be xComputer Lab 1. From this lab, you will only turn in exercises 2, 3, 4, 7, and 8. (Note that the xComputer applet will do the mechanical part of Exercise 2 for you!).

Don't forget that the first test in the course is coming up on Wednesday of next week. The lists of terms that I give each week can help you figure out what you should concentrate on. You can see some old test and quizzes (with answers) from previous terms on the home page for the textbook we are using: http://math.hws.edu/TMCM.html. Look at the bottom of the page. (The course number there, CPSC 100, is the old number for this course.) Please keep in mind that in previous terms, I covered Chapters 2 and 3 in a bit more detail than I am this term.


Second Week: January 29 and 31, and February 2

Your first lab report is due in class on Wednesday of this week. Remember that because of the network problems, you only need to do Exercises 1 though 4. We will return to the topic of making Web pages in the fourth lab.

The lab for this week is xLogicCircuits Lab 1, as noted at the top of this page. Please note that for the lab report that is due next week, you will only do Exercises 1, 3, 4, 6, and 9 from that lab.

The reading for the week is Chapter 2 of The Most Complex Machine, up to page 48. I will not ask you to read the remainder of Chapter 2, but I will cover some aspects of that material briefly in class, including the definitions of ALU, memory, and register. Here are some important terms for this week:

    logic operations: AND, OR, NOT
    propostions
    logic gates: AND, OR, and NOT gates
    true/false; on/off; one/zero
    logic circuits
    relation between propostions and logic circuits
    Boolean algebra
    input/output tables
    how to build a circuit to compute an input/output table
    addition of binary numbers
    half-adder circuit
    full-adder circuit
    k-bit adder circuit

    ---------- Not in Reading: -------------

    arithmetic-logic unit (ALU)
    feedback loops in circuits
    memory circuit
    k-bit register

First Week: January 22, 24, and 26

The reading for this week is Chapter 1 from the textbook. I will also be handing out a short excerpt from an electronic newsletter by Phil Agre. You should read this before Wednesday's class and be prepared to discuss it.

This class meets each Friday in Gulick 208 for a lab. You can read the worksheet for that lab ahead of time if you want. You should do all the exercises from this worksheet. Turn in a lab report with your answers to exercises 1 through 4 next Wednesday in class. Remember that you can work with someone in lab, if you want. If you do, you and your partner have the option of turning in a single lab report or separate lab reports. However, everyone in the class has to do Exercises 5 and 6. I will grade these exercises by looking at your Web page on line. These exercises should also be done by class time next Wednesday.

Here are some of the most important terms that you need to be familiar with from Chapter 1 of the text:

          mechanical manipulation of symbols      transistor
          bit                                     central processing unit
          binary number                           fetch-and-execute cycle
          base two                                machine language
          byte                                    loops and decisions
          ASCII code                              jump instruction
          Unicode                                 subroutine
          pixel                                   high-level language
          digitization                            compiler
          structured complexity