WebGL 2D Texture Application Example
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BaseColor:
R:
(0.0 to 1.0)
G:
(0.0 to 1.0)
B:
(0.0 to 1.0)
Texture Unit 0:
Don't Use
Replace
Multiply
Add
Subtract
Blend 50/50
Texture Unit 1:
Don't Use
Replace
Multiply
Add
Subtract
Blend 50/50
Blend using alpha