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Pattern modifiers are statements or parameters which modify how a pattern is evaluated or tells what to do with the pattern. The complete syntax is:
- turbulence
<Amount> | octaves
Count | omega
Amount | lambda
Amount |
- warp {
[WARP_ITEMS...] }
|
- frequency
Amount | phase
Amount |
- ramp_wave
| triangle_wave
| sine_wave
| scallop_wave
|
- cubic_wave
| poly_wave
[Exponent]
- agate_turb
Value
- brick_size
Size | mortar
Size
- interpolate
Type
- control0
Value | control1
Value
- color_map{
COLOR_MAP_BODY }
| colour_map{
COLOR_MAP_BODY }
|
- pigment_map{
PIGMENT_MAP_BODY }
|
- quick_color
COLOR | quick_colour
COLOR
- normal_map{
NORMAL_MAP_BODY }
|
- slope_map{
SLOPE_MAP_BODY }
|
- bump_size
Amount
- texture_map{
TEXTURE_MAP_BODY }
- color_map{
COLOR_MAP_BODY }
| colour_map{
COLOR_MAP_BODY }
|
- density_map{
DENSITY_MAP_BODY }
The modifiers PIGMENT_LIST, quick_color
, and pigment_map
apply only to pigments. See section "Pigment" for details on these pigment-specific pattern modifiers.
The modifiers COLOR_LIST and color_map
apply only to pigments and densities. See sections "Pigment" and "Density" for details on these pigment-specific pattern modifiers.
The modifiers NORMAL_LIST, bump_size
, slope_map
and normal_map
apply only to normals. See section "Normal" for details on these normal-specific pattern modifiers.
The TEXTURE_LIST and texture_map
modifiers can only be used with patterned textures. See section "Texture Maps" for details.
The DENSITY_LIST and density_map
modifiers only work with media{density{..}}
statements. See "Density" for details.
The agate_turb
modifier can only be used with the agate
pattern. See "Agate" for details.
The brick_size
and mortar
modifiers can only be used with the brick
pattern. See "Brick" for details.
The control0
and control1
modifiers can only be used with the quilted
pattern. See "Quilted" for details.
The interpolate
modifier can only be used with the density_file
pattern. See "Density_File" for details.
The general purpose pattern modifiers in the following sections can be used with pigment
, normal
, texture
, or density
patterns.
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